UDK Environment: Arcade Area
Blowing the dust off of UDK and taking it for a Sunday drive. What better way to break in the new version of the editor than to create an arcade? Come over to the Hard Surface and Environment page to check out a video and some screenshots.
UDK Environment: Basement Area
Another UDK environment, but this time we're heading down to the basement. Come on down to the Hard Surface and Environment section and check out a video and some screenshots. Just watch the third step, it's loose.
Casino Boss Assets
Recently banged out all the Roman themed art assets for a Casino themed collect-em-all style I-Phone game. You can check out my work from the project either here or through the more entertaining avenue of playing the game. It's free via TapJoy, so give it a whirl!
In-Game Organic Modeling
One of the little niches of game art I enjoy messing around with is organic modeling. If you'd like to see a grip of game-ready character models I've put together, check out the Organic Game Modeling section.
New Analog Resume
Remember when resumes were paper? So do I! A new version of my paper resume is hitting the streets. Although you can still view my resume the new-old-fashioned way via my resume page, you can also check out my more visually stimulating version via the links below.
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