Stephen Leroy Clyde Kleckner
Please email for phone and snail mail information. References available upon request.
stephen AT drunkentemple DOT com
July 2008 - September 2009 Lithium Technologies Emeryville, CA
Freelance Designer/Artist
  • Sketched and designed concepts for avatars, banners and icons to be used on several different client's community forums
  • Discussed design related issues both with art director and client
  • Created and revised art assetts
Febuary 2009 - August 2009 Lithum Technologies Emeryville, CA
Freelance Community Moderator
  • Monitored customer forum activity for blatant abuse
  • Reported the flow of the community and use activity to help shape community management
  • Generated daily metric reports pertaining to page hits, views and other end user use information
May 2008 - Febuary 2009 Lithium Technologies Emeryville, CA
QA Engineer
  • Created basic black and gray box testing procedures for the "Upgrades" section of the development team
  • Ensured that the upgraded community software being installed worked with any glaring problems
  • Dug into xhtml/css/javascript code when a bug was discovered and performed the initial steps of investigation for the developers
  • Documented bug behavior in great detail, providing information on what portion of the code was likely causing the trouble, why this portion of code was likely the culprit and on occasion how to go about fixing the issue
  • Worked with the Upgrade engineer as well as other departments on upgrade release dates and workflow
  • Acted as the final checkpoint of quality assurance before an upgrade was made public
2007-2008 1up/Ziff Davis San Francisco, CA
Freelance Writer
  • Wrote preview articles and various event coverage
  • Researched the history of the video game series, developers and publishers of the titles I was covering
  • Analyzed the titles I was assigned for information that was deemed relevant to potential fans of the series, based off of previous research
  • Wrote, revised and initial top edited all of my articles
  • Contacted and maintained relationships with press represenatives of said companies well after articles were published
2005 - 2006 DrunkenTemple/Gamut San Francisco, CA
Project Lead/Lead Designer (defunct school project)
  • Wrote and constantly tweaked design document
  • Managed and deligated work with a small team of artists, in coordination with the art lead
  • Worked with the art lead on character, environment and UI design
  • Twisted arms to deliver on milestones
2003-2005 Gamespot/CNET San Francisco, CA
Freelance Writer
  • Wrote several review, preview, feature and game guide articles
  • Analyzed gameplay, level design and exploits in a short amount of time
  • Analyzed and critiqued commercial products
  • Created and maintained relationships with PR departments of several video game related companies
1999 - 2000 Gamers/GXMedia Richmond, CA
Previews and Reviews Editor
  • Delegated Preview and Review article work to the editorial team
  • Wrote, top edited and approved video game side articles for publication
  • Created and maintained publishing deadline for articles
  • Created and maintained relationships with PR departments of several video game related companies
1998 - 1999 Zenguin Inc. El Cerrito, CA
Head of Entertainment Software
  • Created and maintained relationships with developers
  • Advised management on a plan of action for publishing Linux versions of popular PC games
1996 - 1998 Walnut Creek CDROM Concord, CA
Games Archiver and Games Software Manager
  • Maintained the main games section of ftp DOT cdrom DOT com
  • Acted as liaison between game companies and Walnut Creek CDROM
  • Produced commercial shareware CDROM game products
1997 - 1998 Lithium/Qoole Concord, CA
QA Engineer
  • Tested and reported bugs related to Q.O.O.L.E (Quake Object Oriented Level Editor)
  • Helped produce tutorial section of the commercial CD product
Education
Bachelors of Fine Arts(Computer Arts)
Class of 2006
Art Skills
  • Maya
  • 3D Studio Max
  • Z-Brush
  • Photoshop
  • Illustrator
  • Corel Paint (novice)
  • Gimp
  • Unreal Dev Kit/Unreal Ed
  • SoftImage (novice)
  • Blender (novice)
  • After Effects
  • Premiere
  • Final Cut Pro
  • Experience with traditional illustration mediums (ink, goache, markers, charcoal, etc.)
Additional Skills
  • Windows 9x/NT/2K/XP/Vista
  • Mac OS
  • Linux/Free BSD
  • C/C++ (extremely novice...played around with SDL and OpenGL)
  • UnrealScript (novice)
  • Python (novice)
  • Javascript (novice)
  • CSS
  • HTML/XHTML
  • Word/Excel/Etc, etc, etc.
About Me

Born and raised in the far east bay of the San Francisco Bay Area. Had a love for drama, film, performing arts, illustration and of course video games growing up. Got my first taste of the insanity of the video game industry at 18 and was hooked.

After the big industry restructuring of the early 2000’s I decided to give art and design a shot. So I went to the Academy of Art University in San Francisco and earned my Bachelors. While there I concentrated solely on low-polygon modeling/texturing and real-time art asset creation. I find creating good looking art under the constraints of video game production exciting, challenging and rewarding. When finances turn back around, I’m contemplating returning part-time to slowly chip away at a second illustration-related degree.

On my off time I hit the flea markets looking to increase my ever growing classic video game library, work on restoring pinball and arcade machines in the garage, play in a weekly pinball league, drive an hour to San Jose on Fridays to play Street Fighter with tournament grade players, moderate the Street Fighter IV/Super Street Fighter IV boards on Shoryuken, sketch with my trusty ballpoint pen, smoke cigars, drink beers, pet my animals, lounge around and hang out with my wife Cathy.

As for why "DrunkenTemple". It was my way, a long long time ago, of paying homage to the old movies that played on kung fu theater in the bay area (KTSF). It sort of stuck with me ever since (I swear it isn't because I am a lush). If you were born in the late 70's or early 80's in the bay area, you know whats up...

©2006-2010 Drunken Temple